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The Star Trek universe, a sprawling tapestry of intergalactic adventures, civilizations, and technologies, unfolds across a vast and meticulously crafted timeline. This timeline, a cornerstone of the Star Trek canon, provides a chronological framework for the numerous television series, films, novels, comics, and games that comprise this iconic science fiction franchise. Understanding the Star Trek timeline is important to grasping the interconnectedness of the narrative, the evolution of its characters and societies, and the overarching themes explored throughout the franchise.
Key Features and Considerations:
- In-Universe Chronology vs. Production Order: The Star Trek timeline is primarily organized based on the in-universe chronology of events, not the order in which the various series and films were produced and released. This distinction is essential, as prequels and stories set in different time periods were created after the original series. For instance, Star Trek: Enterprise (2001-2005) was produced decades after Star Trek: The Original Series (1966-1969) but is set a century earlier in the timeline.
- Stardates: Stardates are a fictional dating system used within the Star Trek universe. While initially somewhat inconsistent, they generally serve as a relative indicator of time within a specific series or era. Different series have employed different methods for calculating Stardates, making direct comparisons across eras challenging. In The Original Series, Stardates were four digits with one decimal place, and often seemed random. In The Next Generation and beyond, Stardates are five digits with one decimal, with the first two digits representing the century, starting with 41 in 2364. Note that, despite attempts at standardization, inconsistencies and anomalies in the Stardate system still exist throughout the franchise.
- Major Eras and Series: The timeline can be broadly divided into distinct eras, each marked by the production and setting of key Star Trek series:
- The 22nd Century (Pre-TOS Era): This era, explored primarily in Star Trek: Enterprise, depicts the early days of human interstellar exploration, the formation of the United Federation of Planets, and the development of crucial technologies like the warp drive.
- The 23rd Century (TOS and TOS Movie Era): This era encompasses Star Trek: The Original Series, Star Trek: The Animated Series, and the first six Star Trek films. It follows the voyages of the USS Enterprise under Captain James T. Kirk and establishes many of the core concepts and alien races of the Star Trek universe. It also includes the earlier years as seen in Star Trek: Discovery seasons 1 and 2 and Star Trek: Strange New Worlds.
- The 24th Century (TNG, DS9, VOY and TOS/TNG Movie Era): This era is dominated by Star Trek: The Next Generation, Star Trek: Deep Space Nine, and Star Trek: Voyager, as well as the last four TOS-crew and first four TNG-crew films. Set roughly a century after TOS, it showcases a more advanced Federation, new alien species, and complex political and ethical dilemmas.
- The Late 24th and Early 25th Century (Post-Nemesis): The series Star Trek: Lower Decks, Star Trek: Prodigy, and Star Trek: Picard explore this era.
- The 32nd Century (DIS Era): The series Star Trek: Discovery, beginning with its third season, has ventured into the far future of the 32nd century.
- Time Travel and Alternate Realities: Time travel is a recurring element in Star Trek, often used to explore historical events, “what if” scenarios, and the consequences of altering the past. Several episodes and films feature characters traveling to different time periods, creating intricate and sometimes paradoxical situations. Additionally, the concept of alternate realities, parallel universes with different histories and timelines, is also present. The most prominent example is the “Kelvin Timeline,” created in the 2009 Star Trek film, which branches off from the “Prime Timeline” due to a time travel incursion.
- The Prime Timeline: The “Prime Timeline” refers to the main continuity of the Star Trek universe, encompassing the majority of the television series and films. It is the timeline from which alternate realities, like the Kelvin Timeline, diverge.
- Canon: The Star Trek canon refers to the officially accepted storyline and events within the franchise. Generally, the live-action and animated television series, as well as the films, are considered canon. Novels, comics, and games are typically not considered canon, although they often expand upon the universe and are sometimes later referenced in canonical works.
Importance of the Timeline:
The Star Trek timeline serves several vital functions:
- Provides a sense of continuity and coherence: It connects the various series and films into a unified narrative, allowing fans to trace the evolution of the Star Trek universe across centuries.
- Facilitates storytelling: It allows writers to explore different eras, revisit past events, and introduce characters and storylines that build upon established history.
- Enhances world-building: It helps to create a rich and immersive fictional universe with a sense of depth and realism.
- Aids in understanding character development: By knowing the historical context of a character’s experiences, viewers can gain a deeper appreciation for their motivations and actions.
The following table provides a detailed chronological overview of the major events, series, and films within the Star Trek Prime Timeline, offering a comprehensive guide to this fascinating and ever-expanding science fiction universe. However, bear in mind that the timeline is a constantly evolving entity as new stories are added. Enjoy your journey through the final frontier!
The Star Trek Prime Timeline
| Year(s) | Series | Format | Stardates | Notes |
|---|---|---|---|---|
| 2151–2155 | Enterprise | Live-action | N/A | Prequel set a century before TOS |
| 2254 | “The Cage” | Live-action | N/A | Original, unaired pilot for TOS |
| 2256–2258 | Discovery (seasons 1–2) | Live-action | 1030.7–1031.4 (season 1); 1088.6 (season 2, episode 1); 1201.7–2287.5 (season 2) | Set a decade before TOS |
| 2259– | Strange New Worlds | Live-action | 1329.4–3177.5 (season 1); 1709.2–5933.5 (season 2) | Set a few years after Discovery season 2 and immediately before TOS |
| 2265–2269 | The Original Series | Live-action | 1312.4–5943.7 | The first Star Trek series produced |
| 2269–2270 | The Animated Series | Animated | 1254.4–7410.2 | A continuation of The Original Series |
| 2273 | The Motion Picture | Live-action | 7412.6–7414.1 | The first Star Trek feature film |
| 2285 | The Wrath of Khan | Live-action | 8130.3–8141.6 | |
| 2285 | The Search for Spock | Live-action | 8210.3–8211.9 | Takes place immediately after The Wrath of Khan |
| 2286 | The Voyage Home | Live-action | 8390 | Includes time travel to 1986 |
| 2287 | The Final Frontier | Live-action | 8454.1 | |
| 2293 | The Undiscovered Country | Live-action | 9521.6–9524.2 | |
| 2293 | Generations | Live-action | 9715.5 | Prologue; the rest of the film takes place in 2371 |
| 2364–2370 | The Next Generation | Live-action | 41153.7–47988 | Set approximately 70 years after the events of TOS |
| 2369–2375 | Deep Space Nine | Live-action | 46379.1–52861.2 | Partially concurrent with The Next Generation and Voyager |
| 2371–2378 | Voyager | Live-action | 48315.6–54973.4 | Partially concurrent with Deep Space Nine |
| 2371 | Generations | Live-action | 48632.4–48650.1 | Most of the film takes place in 2371 |
| 2373 | First Contact | Live-action | 50893.5 | Includes time travel to 2063 |
| 2375 | Insurrection | Live-action | 52136.4 | Takes place during Voyager season 5 |
| 2379 | Nemesis | Live-action | 56844.9 | |
| 2380– | Lower Decks | Animated | 57436.2–58298.5 (seasons 1–2); 58496.8–58934.7 (season 3); 59255.6–59768.1 (season 4) | Set after Nemesis |
| 2383– | Prodigy | Animated | 60714.6–61542.3 (season 1) | Set after Voyager returns to the Alpha Quadrant |
| 2387 | Star Trek (2009) | Live-action | N/A | Destruction of Romulus in the prime timeline, leading to the creation of the Kelvin timeline |
| 2399–2401 | Picard | Live-action | N/A | Set 20 years after Nemesis |
| 3188– | Discovery (seasons 3–) | Live-action | 865211.3–865784.2 (season 3); 477919.7–478992.3 (season 4); 385754.5–386719.5 (season 5) | Set after the crew travels to the far future |
Source: Wikipedia